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 Conclusion: The Digital Playground Awaitsall india gaming federation  Although the final recommendations are still awaited, the 28% GST only on GGR rather than imposing a blanket 28% GST on online gaming will be a big boost for the industry, said All India Gaming Federation CEO Roland Landers

All India Gaming Federation (AIGF) | 1,791 من المتابعين على LinkedIn. These features are intended to ensure a fair and safe online gaming experience that protects players from any adverse consequences of online gaming. 2. 1. The All-India Gaming Federation (AIGF) has been diligently following up with the GST Council to have clarity on the taxability of the revenue inferred by the industry. Although the final recommendations are still awaited, the 28% GST only on GGR rather than imposing a blanket 28% GST on online gaming will be a big boost for the industry, said All India Gaming Federation CEO Roland Landers. All India Gaming Federation has 2 employees. | The All India Gaming Federation is a not-for-profit organisation, the oldest and only apex Industry body whose self-regulation charter includes all online skill gaming in India, including Fantasy Sports,. June 2, 2023. The Madras High Court on Monday refused to grant any kind of interim relief to online gaming companies pending adjudication of a batch of cases filed by them as well as the All India Gaming Federation (AIGF) challenging the constitutional validity of Tamil Nadu Prohibition of Online Gambling and Regulation of Online Games Act, 2022. WinZO, a member of the All-India Gaming Federation (AIGF), is a safe and secure social gaming platform that guarantees the fairness of all games accessible. The Indian online gaming industry has seen outstanding development in the last five years. live Accomplished leader in Brand Development, Marketing & Sport business with comprehensive experience of 23+ years in managing & executing strategic initiatives that have contributed to profitable business growth. This Charter on online games of skill is issued by the All India Gaming Federation (“AIGF”). It provides knowledge. According to All India Gaming Federation, the rules will go a long way in promoting consumer interest while helping the industry grow responsibly and transparently, and will also help in curbing the menace of anti-national and illegal offshore gambling sites, which have been proliferating in the last few years. Google has been asked to drop ads that direct users to such betting platforms. State of Karnataka, Writ Petition (Civil) No. The Karnataka government has moved Supreme Court challenging the Karnataka High Court judgment of February 14 striking down the law that prohibited and criminalised betting on and playing games of skill including online games [State of Karnataka vs All India Gaming Federation]. Expand. Contact Us. Nitish Mittersain, Founder and CEO of Nazara will join the. State of Karnataka and Anr. Esports and live streaming. Published. However, India is the biggest mobile gaming market when it comes to app downloads. With its current trajectory, it is expected to reach USD 2 billion by 2023 in terms of rake fees earned, states the EY- All India Gaming Federation (AIGF) report ‘Online gaming in India – The. In February 2022, the Karnataka High Court struck down th e ban on real-money gaming activities. Be that as it may, on the opposite side of the contention, Tamil Nadu will be attempting to maintain their underlying amendments, by appealing the. What is to come out of this petition? This would be a wait and watch situation. Established in May 2016, AIGF is the apex Industry body for Online Skill Gaming in. It was. | The All India Gaming Federation is a not-for-profit organisation, the oldest and only apex Industry body whose self-regulation charter includes all online skill gaming in India, including Fantasy. In this article, we discuss recent court rulings on real-money skill games and suggest a way forward for Central law. com. This number is higher than the normal number of appraisals, all things considered. Setting aside the argument of a different tax treatment for fantasy sports and casual skill gaming within the overall online skill gaming sector, the All India Gaming Federation (AIGF) has sought. The decision to club taxation rules for revenue from online gaming—“games of skill. Established in May 2016, AIGF is the apex Industry body for Online Skill Gaming in India. 7 billion by 2024 because of the growth of digital infrastructure as well as the superior quality and engagement of gaming content,. The Indian online gaming sector reached $1. With its current trajectory, it is expected to reach US$2 billion by 2023, in terms of. What is to come out of this petition? This would be a wait and watch situation. With a background in media and sports, Mr. While the online gaming rules would certainly provide a boost to the online gaming ecosystem of India, there are various aspects of the rules which require clarification. The All India Gaming Federation (AIGF) is the oldest, largest and the most diverse industry association for online gaming in India. It was vehemently opposed by the gaming industry, with the All India Gaming Federation (AIGF) terming the decision as “unconstitutional, irrational, and egregious”. The E-Gaming Federation counts among its members Games24x7 and Junglee Games while the All India Gaming Federation comprises the likes of Zupee, GamesKraft, Paytm First Games and MPL. Only gaming platforms offering or planning to offer real money games, or online games notified under India’s gaming rules, can be granted membership to Self-Regulatory. AIGF aims to bring all stakeholders associated with the Gaming industry such as operators and business houses, lawyers, journalists, software and technical providers. According to Statista, India had an online gaming population of 421 million players in 2022, which is an increase of 8% compared to 2021. 94 out of 5 stars. Pursuant to the Madras High Court striking down the Tamil Nadu Gaming and Police Laws. Example: gambling, prostitution. The All India Gaming Federation is a not-for-profit organisation whose self-regulation charter includes all online skill gaming in India, including fantasy sports, online poker, rummy, education. The Hon’ble Prime Minister of India, Narendra Modi has expressed his vision for the Indian digital gaming sector to be a world leader, introducing. India’s transformation from a gaming nation to a digital gaming powerhouse shows how resilient the country is. All India Gaming Federation | 1,632 followers on LinkedIn. Click Here To Read/Download Judgment. Accomplished leader in Gaming, Media & Sport Businesses with exposure to diversified companies having International presence. All India Gaming Federation (AIGF) | 1,816 followers on LinkedIn. 18703 of 2021’ struck down certain amendments to the Karnataka Police Act, 1963, introduced vide the Amendment Act, which prohibited and criminalized all online games including the ‘game of skill’. AIGF currently has over 100 online gaming companies and game developer studios as. The All India Gaming Federation challenged the Karnataka Police (Amendment) Act, 2021, as it violated fundamental rights. <br><br>Ahead of the curve in the dynamic global Media & Entertainment industry - built top ranked global media brands. 2021 cemented India's status as one of the fastest growing online gaming markets in the world. All India Gaming Federation (AIGF) | 1,844 followers on LinkedIn. Membership. Union of India, AIR 1957 SC 628 Contact All India Gaming Federation and join the mission to facilitate recognition for online gaming industry. The All India Game Developers' Forum (AIGDF), a body representing Indian online game developers, is set to host its first gaming conference, Consilience 2023, in collaboration with the Law and Technology Society, National Law School of India University, Bangalore. This is superior to the general normal rating of all mobile games which is 3. “While actions from MIB (Ministry of Information. However, it may be good for the state government to. 5 billion in FDI and we are hopeful that this will propel the industry to great heights and encourage innovation. Organized by Asia Gaming Brief, the ASEAN Gaming Summit 2023 ended yesterday in the Philippines, Manila, a three-day event inviting almost 1,300 attendees, and a record number of partakers. associated with online gaming in one or the other way. 24 Oct 2021, 4:38 am. In fact, the All Indian Gaming Federation, Mobile Premier League and three other petitioners from the gaming industry, have recently filed a writ petition before the court against the state’s Gaming Act. Click Here To Read/Download Judgment. Commenting on this matter, Mr. Ronaldo Landers, CEO of All India Gaming Federation, said that smartphone gaming had been one of the most significant contributors to the business of real money and skill-based gaming in India. About us. | The All India Gaming Federation is a not-for-profit organisation, the oldest and only apex Industry body whose self-regulation charter includes all online skill gaming in India, including Fantasy Sports,. Landers entered AIGF with a. To give relief to such concerns, the Karnataka High Court, vide its order dated 14 February 2021, in the case of All India Gaming Federation v. OneTo11. India is the second-largest gaming market in the world today. The normal rating of 17,211 games from Indian distributors on Google Play is 3. 1 The Tamil Nadu Prohibition of Online Gambling and Regulation of Online Games Bill 2022 ( Bill) received the assent of the Governor of Tamil Nadu, Mr R N Ravi, on 7 April 2023. In this article, we discuss recent court rulings on real-money skill games and suggest a way forward for Central law. 2 days ago · The Internet and Mobile Association of India (IAMAI), in collaboration with the Federation of Indian Fantasy Sports (FIFS) and the E-Gaming Federation (EGF) is all. The Charter shall put forth: i. The All India Gaming Federation concluded by arguing that “to say that placing of stakes on games of skill will make it gambling, does complete violence to the legislative intent that has. 3. AIGF comprises of a Governing Council/Executive Committee and the General Body of Members. September 1, 2023. The mission of the AIGF is to facilitate recognition for the Online Skill Gaming Industry, which is one of the fastest growing sectors of the Indian economy. 3% from US$543 million in 2016. State Of Karnataka, 2022 Livelaw. V. Roland Landers, the CEO, of All India Gaming Federation, said, “We are happy to have Myteam11, Head Digital and Glance Gaming on board and happy to share a combined vision of fostering innovations, ensuring global best practices and unraveling many more aspects of this sunrise. , games of chance), and. 13 It will be interesting to note the outcome of the deliberations of the Task Force which will be met with significant interest. Roland Landers, CEO, of All India Gaming Federation, said, “We believe that the blocking of 138 gambling apps undertaken by MeitY on the directions of MHA, is a good step in stopping the menace of gambling and is important not only because it affects the skill gaming industry but because it threatens. The Federation of Indian Fantasy Sports includes Dream11 and Fantasy Akhada, in addition to over a dozen fantasy sports startups. Case No: WP 13203 of 2023. Setting aside the argument of a different tax treatment for fantasy sports and casual skill gaming within the overall online skill gaming sector, the All India Gaming Federation (AIGF) has sought. Members Enquiry. The country’s tech-savvy youth has profited from inescapable affordable smartphones and cheap internet packages. The All-India Gaming Regulator Foundation is applying for self-regulatory organisation status, making it the fourth body to do so, under India’s online gaming rules , Economic. It is alleged that this amendment exceeded the states’ authority to enact such legislation. June 9, 2023. The All India Gaming Federation is a not-for-profit organization that represents and promotes the interests of the gaming industry and its stakeholders in India. There is a distinct difference between games of skill and games of chance; games such as rummy, etc. In 2016, the country had less than 10 organizations that handled virtual gaming and sports activities and in 2021 the wide variety has accelerated to 140. State of Karnataka and Anr. The provisions of Sections 2, 3, 6, 8 & 9 of the Karnataka Police (Amendment) Act 2021 i. Welcoming this move, Roland Landers, CEO, All India Gaming Federation, said: “As the oldest, largest, and most diverse industry association for online gaming in the country, we are grateful to. Welcoming this move, Roland Landers, CEO, All India Gaming Federation, said: “As the oldest, largest, and most diverse industry association for online gaming in the country, we are grateful to. It was founded in 2016. The company also adheres to the Skill Games Charter and is a member of the All India Gaming Federation (AIGF). as was discussed in several decisions above and particularized in the Division Bench decision of this Court. by Admin akads / September 26, 2023. “…the only people benefitting from. The AIGF - All India Gaming Federation is a not-for-profit entity and an apex body will focus on policy advocacy, research and forum for discussion amongst various stake holders associated with. When asked about the rising trends in the online gaming industry, Roland Landers, CEO, All India Gaming Federation, answered, India’s online gaming industry currently has a user base of approximately 360 million, and is expected to grow faster than the global online game segment. 1. NEW DELHI: With around 420 million active online gamers and a 500-million-strong digitally native population aged between 15-35 India is set to become one of the fastest growing markets. Breather for online gaming industryAlso in the case of All India Gaming Federation vs The State of Karnataka & Ors (WP 18703/2021), the Supreme Court noted that the state's arguments on the perils of gambling addiction were not. According to estimates by the All India Gaming Federation or AIGF, over Rs 5,000 crore is being deposited in the accounts of multiple agents of offshore betting companies every month. The online gaming industry is soaring in India and due to the lockdown, the sector has seen an even dramatic growth!. State of Karnataka, Writ Petition (Civil) No. Responsible Play refers to protecting players by allowing them to minimize or stop indulging in gameplay beyond their means or for excessive periods. 5G will be significant for cloud gaming, where even low-specification hardware and smartphones can run high-quality. India’s online gaming industry has already attracted $2. + Follow. State of Karnataka, 2022, Case No: WP 18703/2021 Case Background The state amendment came after public interest litigation, which was filed in the High Court of Karnataka, seeking a ban on online gambling. Notably, the provisions of these legislations are under challenge. Although the final recommendations are still awaited, the 28% GST only on GGR rather than imposing a blanket 28% GST on online gaming will be a big boost for the industry, said All India Gaming Federation CEO Roland Landers. The All India Gaming Federation also pointed out that the ban can have an adverse effect on the State and will push more and more people towards illegal offshore websites. AIGF currently has over 100 online gaming. Published. 4,623 likes · 2 talking about this. , Writ Petition Civil No. AIGF – All India Gaming Federation along with EY in a report named ‘Online gaming in India – The GST conundrum,’ suggested that the online gaming industry is expected to reach $2 billion by 2023 in terms of rake fees earned. RMD Chamarbaugwala, AIR 1957 SC 699 6 State of Andhra Pradesh v. The online gaming industry, driven by the All-India Gaming Federation, challenged the changes to the Karnataka Police Act in Karnataka High Court. AIGF comprises of a Governing Council/Executive Committee and the General Body of Members. AIGF is the apex industry body for online gaming in India | The All India Gaming Federation (AIGF) is the oldest, largest and the most diverse industry association for online gaming in India. India is. There is a distinct difference between games of skill and games of chance; games such as rummy, etc. AIGF is the apex industry body for online gaming in India | The All India Gaming Federation (AIGF) is the oldest, largest and the most diverse industry association for online gaming in India. . Be that as it may, on the opposite side of the contention, Tamil Nadu will be attempting to maintain their underlying amendments, by appealing the Supreme Court. Citation: 2022 LiveLaw (Kar) 47. As per the EY-All India Gaming Federation (AIGF) research, the sector is anticipated to reach $2 billion in 2023 if it forges ahead of its momentum pace of development. State of Kerala, (2021) SCC Online Ker 3592 8 RMD Chamarbaugwala v. India’s youthful population has aided in this. He said, “This entirely depends on the parameters being considered. The petitioners, including the All-India Gaming Federation and some other online gaming operators, challenged the constitutional validity of the Act which prohibited playing of any online games of chance with money or other stakes, including Rummy and Poker, in the state of Tamil Nadu. The Court's judgment hinged upon multiple aspects, with the Court construing the act of s killful gaming to be a facet of the right of freedom of speech and expression. AIGF is the apex industry body for online gaming in India | The All India Gaming Federation (AIGF) is the oldest, largest and the most diverse industry association for online gaming in India. 00 PM to listen to the Keynote Address by Roland Landers, CEO, All India Gaming Federation (AIGF). The report projects a 113% development in income to 29,000 crores and a 52%. The Karnataka Act was challenged before the Karnataka High Court [All India Gaming Federation v. Responsible Play. Roland Landers, chief executive officer of All India Gaming Federation, said, "The ordinance will result in a ban on most online games of skill, including rummy and poker. AIGF's. The key objective of. , (2019) 75 GST 258 (Bombay), Chandresh Sankhla Vs State of Rajasthan, reported in 2020 SCC Online Raj 264, Ravindra Singh. The decision ignores over 60 years of settled legal jurisprudence and lumps online skill gaming with gambling activities,” said Roland Landers, CEO of The All India Gaming Federation (AIGF). April 3 0, 2022. Union of India & Ors. Published. [1] All India Gaming Federation v State of Karnataka , WP 18703/2021 September 1, 2023. Mr. Satyanarayana, AIR 1968 SC 825 7 Head Digital Works Private Limited v. 1. The Indian online gaming sector stood at US$1. When asked about the rising trends in the online gaming industry, Roland Landers, CEO, All India Gaming Federation, answered, India’s online gaming industry currently has a user base of approximately 360 million, and is expected to grow faster than the global online game segment. India. The narrative around online gaming needs to change for a meaningful and progressive regulation to be brought in. Singhvi appeared for Gameskraft Technologies Pvt Ltd in the All India Gaming Federation vs State of Karnataka case before the Karnataka High Court. FICCI and the AIGF (All India Gaming Federation), in a joint session on July 29 proposed drawing up a regulatory framework to remedy the negative perception surrounding online sports betting. A. 3 crore gamers. The All India Game Developers’ Forum (AIGDF) is a not-for-profit collective under the aegis of the All India Gaming Federation (AIGF), representing the interests of the Indian game developers. Considering the market size and future development projections, the online gaming industry is required to be a huge supporter of the government’s vision and give future financial roads considering the universal. Notwithstanding the way that India is the world’s fourth. Gamingas acareerThis law was similar to the one passed in Tamil Nadu. Prior to the meeting, the E-Gaming Federation (EGF), the All India Gaming Federation (AIGF), and the Federation of Indian Fantasy Sports (FIFS) expressed deep concern about the increase of online gaming GST from 18 percent to 28 percent. The second India Gaming Summit hosted by the business news website financielexpress. Lawyers appearing for various petitioners challenging the online gaming ban before the Karnataka High Court on Thursday argued. Online gaming in India is among the country’s fastest growing industries, with a potential to generate revenue worth INR 154 billion by 2023 (in terms of rake fees earned), as per a joint report by EY- All India Gaming Federation (AIGF) titled, ‘Online gaming in India – The GST conundrum. AIGF is the apex industry body for online gaming in India | The All India Gaming Federation (AIGF) is the oldest, largest and the most diverse industry association for online gaming in India. V. Published on : 18 Nov 2021, 3:55 pm. Bimal Julka who is the Chairman of Federation of Indian Fantasy Sports while hailing the verdict said unequivocally that: The verdict is welcome news for all sports fans in India – the biggest market for fantasy sports globally – with. , Writ Petition (Civil) No. Gaming Law Conference 2022 . Indian gaming startups. AIGF is the apex industry body for online gaming in India | The All India Gaming Federation (AIGF) is the oldest, largest and the most diverse industry association for online gaming in India. The All India Gaming Federation is the apex industry body for online gaming in India. The All India Gaming Federation is a not-for-profit organization that represents and promotes the interests of the gaming industry and its stakeholders in India. 027 billion in 2020, a growth of approximately 17. Malay Kumar Shukla, secretary of, the E-Gaming Federation, and Roland Landers, chief executive officer, of All India Gaming Federation, said they will challenge the constitutionality of the law. 027 billion in 2020, a growth of approximately 17. All India Gaming Federation would like to wish you all a Merry Christmas and a very Happy New Year 2021 May the upcoming year be filled with success and joy for you and your loved ones. Mahantesh, 2022 LiveLaw (Kar) 48. . In discussion with AnimationXpress, All India Gaming Federation (AIGF) CEO Roland Landers, shared that the development relies upon different aspects. Being the oldest, largest and the most diverse industry association for online gaming, AIGF’s overarching. India: Tamil Nadu Bans Online Gambling. Game For Future. com of the Indian Express Online Media is a three-day virtual event. In fact, the All Indian Gaming Federation, Mobile Premier League; and three other petitioners from the gaming industry, have, very recently filed a writ petition before the Karnataka High Court against the State's Gaming Act. The Indian online gaming sector stood at US$1. Need for. Welcome to the first edition of ‘ Game On: India ’, a newsletter on all things online. ewp. The federation has asked the Department of Revenue to suspend the notification implementing the 28 percent GST. The industry is expected to have more than 628 million players. 2 billion) by 2024, according to a report by professional services firm EY and the industry body Federation of Indian Chambers of Commerce and Industry (FICCI). The All India Gaming Federation has said members (of the proposed SRBs) shall not target advertisements for Real Money Games at children below 18 years of age, as per the draft model charter that they have put out inviting comments from stakeholders. | The All India Gaming Federation is a not-for-profit organisation, the oldest and only apex Industry body whose self-regulation charter includes all online skill gaming in India, including Fantasy Sports,. Contribute to. Online gaming in India: Market overview. The All India Gaming Federation (AIGF), a self-regulatory body for online games of skill has written to the Prime Minister of India demanding that the Enforcement Directorate investigate and take action against offshore betting websites that are illegally offering websites to Indian citizens and accepting bets from India, inSeveral gaming companies and the All India Gaming Federation (AIGF) had moved the court challenging the law, which they said allowed games of skill, but banned the use of money in any form of games. 2. According to EY-All India Gaming Federation (AIGF) report ‘Online gaming in India – The GST conundrum’, with its present direction, it is expected to stand at US$2 billion by 2023 in respect to rake fees earned. AIGF comprises of a Governing Council/Executive Committee and the General Body of Members. State of Tamil Nadu(2021) SCC OnLine Mad 2762, where it struck down the February 2021 amendment to the Tamil Nadu Gaming. Despite the massive growth in the “online gaming” sector in India, the latest changes in the taxation structure may make it difficult for gaming companies to survive the next two years of economic turmoil. | The All India Gaming Federation is a not-for-profit organisation, the oldest and only apex Industry body whose self-regulation charter includes all online skill gaming in India, including Fantasy Sports,. The real money gaming industry, which comprises fantasy gaming apps, poker and rummy apps, and other such services where players can risk money for winnings, denounced the GST. AIGF comprises of a Governing Council/Executive Committee and the General Body of Members. All India Gaming Federation Vs State of Karnataka (Karnataka High Court) Held by High Court. Here is what the CEO of AIGF, Ronald Landers had to say about the online. About The All India Gaming Federation (AIGF) The All India Gaming Federation is a not-for-profit organisation, the oldest and only apex Industry body whose self-regulation charter includes all online skill gaming in India, including fantasy sports, online poker, rummy, edu-based games, quizzing, casual gaming, e-games and virtual. Responsible Play. Chinese app ban in India: Twitter fans hail 'Good Move' after MeitY announces immediate ban on betting and loan lending apps, CHECK REACTIONS. , the Division Bench of the Karnataka High Court repealed the Sections 2, 3, 6, 8 and 9 of the Amendment Act, thereby allowing certain online gaming platforms to resume business in the State. The country had around 80 million real-money gamers in 2020, a number expected to grow to 150 million by 2023, according to an EY-All India Gaming Federation report. AIGF currently has over 100 online gaming companies and game developer studios as. The AIGF aims at dealing with issues surrounding the gaming industry, and will comprise of Game Operators, Players, Gaming companies, Social activists, lawyers, economists,. The real money gaming industry, which comprises fantasy gaming apps, poker and rummy apps, and other such services where players can risk money for winnings, denounced the GST. AIGF currently has over 100 online gaming companies and game. Published on : 28 Mar 2022, 4:28 pm. | The All India Gaming Federation is a not-for-profit organisation, the oldest and only apex Industry body whose self-regulation charter includes all online skill gaming in India, including Fantasy. 1 The Tamil Nadu Prohibition of Online Gambling and Regulation of Online Games Bill 2022 ( Bill) received the assent of the Governor of Tamil Nadu, Mr R N Ravi, on 7 April 2023. TODAY IS THE BIG DAY | GAMEXX 2023 goes live in just a few hours Tune in at 2. On February 14, 2022, the Karnataka High Court (“ Kar HC ”) in the matter of All India Gaming Federation vs The State of Karnataka & Ors ( WP 18703/2021 ), struck down the provisions which. AIGF is the apex industry body for online gaming in India | The All India Gaming Federation (AIGF) is the oldest, largest and the most diverse industry association for online gaming in India. Only gaming platforms offering or planning to offer real money games, or online games notified under India’s gaming rules, can be granted membership to Self-Regulatory Bodies (SRB. India is the second-largest gaming market in the world today. All India Gaming Federation (AIGF) | 1,775 followers on LinkedIn. Elevate Your Tech Prowess with High-Value Skill Courses. CEO. SHARE. 3% from US$543 million in 2016. The All India Gaming Federation is a not-for-profit organisation, the apex body that focuses on policy advocacy, research and forum for discussion among various stake holders associated with the gaming industry. “Positive conduct by athletes, administrators, officials, supporters and other stakeholders, on and off the sporting arena is extremely important. The All India Gaming Federation concluded by arguing that “to say that placing of stakes on games of skill will make it gambling, does complete violence to the legislative intent that has. Gameskraft Technologies Private Limited Vs Directorate General of Goods Services Tax Intelligence (Karnataka High Court) HC held that. State of Karnataka, 2022 SCC OnLine Kar 435, there is a distinct difference between games of skill and games of chance; games such as rummy, etc. 3% from. State Of Karnataka, 2022 LiveLaw (Kar) 47. It provides knowledge papers, conferences, events, and forums to address issues such as legalization, regulation, and social impact of gaming. All India Gaming Federation | 1,492 followers on LinkedIn. Being the oldest, largest and the most diverse industry association for online gaming, AIGF’s overarching. These games are rummy, carom, chess, pool, bridge,. The Indian E-Gaming Federation was quick to express its dissatisfaction with the new set of rules. Varun Gumber vs. The self-regulatory body would develop an independent complaint redressal system that will manage consumer. According to Statista, India had an online gaming population of 421 million players in 2022, which is an increase of 8% compared to 2021. The federation’s objectives are formulation and implementation of the “Skill Games Charter”, which includes all skill-based games and is harmonious with. “The ban can have an adverse effect on the state and will push more and more people towards illegal. Karnataka State Law University v. State of Karnataka & Ors. Last week, the Madras High Court passed a landmark judgment in Junglee Games India Pvt. You can view All India Gaming Federation top. The advisory has been issued after a consultation meeting held by the I&B Ministry with the officials and representatives of the Ministry of Consumer Affairs, ASCI, News Broadcasters Association, Indian Broadcasting Foundation, All India Gaming Federation, Federation of Indian Fantasy Sports, and the Online Rummy Federation. 18703 of 2021. This judgment provides a major relief to the booming online gaming industry in India since it serves as an indication that the intent of the law is not to impose a ban on online game of skill. Revenue in India's gaming sector increased from $2 billion in FY21 to $2. A letter template informing the IT Ministry of a gaming company's intent to be part of a proposed All India Online Gaming Regulatory Council has been circulated by the All. E-Gaming Federation (EGF), All India Gaming Federation (AIGF) and Federation of Indian Fantasy Sports (FIFS) have approached CBDT . 4. As soon as Tamil Nadu State Governor RN Ravi approved the online gaming ban bill, gaming industry body, All India Gaming Federation (AIGF) announced that they will be contesting the legality of the law. In its intervention, AIGF had said that “not being able to use specific identifiers for players could impact growth of smaller companies,” thereby placing the Indian gaming industry at a disadvantageous position with respect to other countries. NEW DELHI: With around 420 million active online gamers and a 500-million-strong digitally native population aged between 15-35 India is set to become one of the fastest growing markets. All India Gaming Federation, Thane. What is to emerge from this request? This would be a pause and watch circumstance. Singhvi appeared for Gameskraft Technologies Pvt Ltd in the All India Gaming Federation vs State of Karnataka case before the Karnataka High Court. ewp. All India Gaming Federation (AIGF), a skill gaming industry body along with pay-to-play gaming firms Gameskraft, Games24x7, and Head Digital Works moved to the Madras High Court, challenging the constitutionality of the Tamil Nadu government's online gambling law that became effective on April 21, Moneycontrol has learnt. According to a KPMG report. The Karnataka High Court on Wednesday, October 27, will start hearing a batch of petitions filed by All India Gaming Federation and individual companies challenging the new. Accomplished leader in Online Gaming & Sport Business with comprehensive experience of over 25 years in managing and executing strategic initiatives that have contributed to profitable business growth. AIGF’s Skill Games Charter centers around self-regulating all games of skill played online in pay-to-play formats, which is essential to stay aware of selective necessities of inclination and user security in the skill gaming industry. Tags. The decision ignores over 60 years of settled legal jurisprudence and lumps online skill gaming with gambling activities,” said Roland Landers, CEO of The All India Gaming Federation (AIGF). The HP India Gaming Landscape Study 2022 reveals that most serious gamers envision a gaming career in India, mainly due to the lucrative pay opportunities. Contact AIGF to ensure best global practices for online skill gaming. 3. +912241946195 The All India Gaming Federation is the apex industry body for online gaming in India. AIGF – All India Gaming Federation along with EY in a report named ‘Online gaming in India – The GST conundrum,’ suggested that the online gaming industry is expected to reach $2 billion by 2023 in terms of rake fees earned. Membership. Over the years, we, at Nishith Desai Associates, have been advocating for a Central law for India’s online gaming sector 1. Limited. Published on : 22 Dec 2021, 2:32 pm. This industry’s GGR (Gross Gaming Revenue) is expected to reach $1 billion by 2025. Gaming industry body AIGF (All India Gaming Federation) has moved the Madras High Court seeking a stay on Tamil Nadu's gambling law, enacted on April 21. Membership Benefits. All India Gaming Federation | 1,762 followers on LinkedIn. With this development, Web3 games, involving the use and trade of virtual digital assets, get an added layer of legitimacy and regulatory certainty in their operations. gaming/gambling laws prohibiting all games regardless of it being a game of skill or chance, when played for money. 2. All India Gaming Federation, Thane. 3 percent from US$543 million in 2016. The All India Gaming Federation is the apex industry body for online gaming in India. A report from last year by worldwide advisory firm KPMG gauges the size of the Indian online gaming market across casual, real-money gaming (RMG), online fantasy sports, and esports genres for FY21 at 13,600 crores, serving the requirements of 43. 2 IntroductionA division bench of Chief Justice Ritu Raj Awasthi and Justice Krishna S Dixit pronounced the judgement which was reserved after hearing the petitions filed by All India Gaming Federation and. This Charter on Online Games of Skill (“Charter”) is issued by the All Indian Gaming Federation (“AIGF”) with the purpose of self-regulating all games of skill played online in pay-to play formats (“Online Games of Skill”), which will be integral to the maintenance of high standards of expertise and consumer protection in the skill gaming industry. 41. K. Shagun Suryam. AIGF’s Skill Games Charter centers around self-regulating. AIGF currently has over 100 online gaming companies and game developer studios as. Meanwhile, the All India Gaming Federation (AIGF) said, “We believe the decision by the GST Council of valuation on deposits will severely impact the online gaming sector and result in a. Esports and most online gaming operators are unhappy with the Rajasthan Bill 2022. All India Gaming Federation v. AIGF's. The market size and estimated growth numbers hint a steady growth trend wherein global online gaming revenue is estimated to grow from US$38 billion (approx. With this development, AIGF has successfully crossed 100+ members across all gaming formats including esports, fantasy gaming, card games, casual gaming, e. Gameskraft Technologies Private Limited Vs Directorate General of Goods Services Tax Intelligence (Karnataka High Court) HC held that. Gameskraft Technologies Pvt Ltd is the parent company of RummyCulture, an online gaming app. Mobile Premier League. In its plea to the High Court, AIGF has alleged that the Tamil Nadu Prohibition of Online Gaming and Regulation of Online Games Act of 2022 would have far-reaching implications on. All India Gaming Federation (AIGF) | 1,844 followers on LinkedIn. The self-regulatory mechanism and responsibilities that AIGF industry members must adhere to are outlined in the Skill Games Charter. The Andhra Pradesh Gaming (Amendment) Act, 2020 also places restrictions on online games such as Rummy, that has been designated as a game of skill. Mumbai, Maharashtra, India Industry Interface – Identify and acquire Operators in the various verticals of Online Real Money Skill Gaming. State of Karnataka] and the challenging petitions claimed that games of skill, irrespective of whether they involve the risk of losing money, would not amount to wagering or betting and hence a blanket ban cannot be imposed. The Tamil Nadu Prohibition of Online Gambling and Regulation of Online Games Bill 2022 (Bill) received the assent of the Governor of Tamil Nadu, Mr R N Ravi, on 7 April 2023. com brings latest all india gaming federation news, views and updates from all top sources for the Indian Marketing & Advertising industry. “The ideal target audience for a career in esports is Millennials and Gen Z, since this audience can relate more to the industry and customer trends. Being the oldest, largest and the most diverse industry association for online gaming, AIGF currently. 4 The High Court cited with approval and concurred with almost all the recent gaming cases from various High Courts in India and the Supreme Court, including those which have upheld the legality of fantasy sports. , whether played online or physical, with or without stakes, would be games of skill and test of predominance would apply. These stages are co-related with each other and help the player to remember things for a longer period of time and in turn, helps the students. Popular skill-based games in IndiaThe gaming industry and all its stakeholders in India have long been waiting for a policy or regulation in the space. A Supportive Ecosystem For Indian Gaming. Additionally, the GoM has likewise been coordinated. In a landmark judgment with far reaching consequences on the online gaming sector in India, a single judge bench of the Karnataka High Court (High Court), in the matter of Gameskraft Technologies Private Limited (GTPL), has quashed and set aside a INR 21,000 crore (~USD 3 Billion) goods and services tax (GST) show cause notice. 1. AIGF, which is the apex industry body for online skill gaming in India has. All India Gaming Federation (AIGF) | 1,936 followers on LinkedIn. All India Gaming Federation (AIGF) has approached the Madras High Court challenging the constitutional validity of Tamil Nadu Prohibition of Online Gambling and Regulation of Online Games. India: Tamil Nadu Bans Online Gambling. 5 All India Gaming Federation vs The State of Karnataka & Ors, WP 18703/2021. Bangalore | Delhi Hyderabad | Mumbai Page 2 of 4 3. By ANI. The All India Gaming Federation wishes all our esteemed members and gaming lovers across the world a very Happy Holi! #AIGF #onlinegaming #gamingcommunity. Nifty 19,731. The industry, currently valued at USD 1. The case is likely to be heard next in April. ’In the field of online gaming, the leading body is the All India Gaming Federation. The discourse that follows Karnataka High Court's decision in All India Gaming Federation v. He comments, "If taxes are done rationally, it will be a big boost to the industry; also, curbing the grey market is vital for the betterment of the sector. June 9, 2023. The All India Gaming Federation (AIGF) has written to the finance ministry seeking suspension of the 28 percent GST notification on online gaming from Sunday, October 1, people in the know told CNBC-TV18. All interested companies are also to provide a reasoning on. In the events of 11-13 August 2021, stakeholders from the online game industry will gather to discuss topics such as content concepts, monetization, rules, players, advertising, and in. As per industry statistics, India had the highest mobile game usage and CAGR of 6. When Tamil Nadu State Governor RN Ravi sanction the online gaming ban bill, the gaming industry body, All India Gaming Federation (AIGF) reported that they will challenge the legitimacy of the law. Notwithstanding, it very well might be useful. The decision ignores over 60 years of settled legal jurisprudence and lumps online skill gaming with gambling activities,” said Roland Landers, CEO of The All India Gaming Federation (AIGF). Sports events are paving the way for gaming events in India. Skill gaming industry body The All India Gaming Federation (AIGF) along with real-money gaming firms Gameskraft, Games24x7, and Head Digital Works have. April 3 0, 2022. COMMents. The industry is expected to have more than 628 million players. Over the years, we, at Nishith Desai Associates, have been advocating for a Central law for India’s online gaming sector 1. Things outside the scope of legal commerce and not subject to ownership or trade. All India Gaming Federation (AIGF) has approached the Madras High Court challenging the constitutional validity of Tamil Nadu Prohibition of Online Gambling.